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FISHTACOGAMES
Welcome to my solo game development studio!
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Specializing in custom implementations in Unity. My goal is to expand my expertise & create quality assets - Currently focusing on additions to (STP) - Survival Template Pro, as well as developing bespoke assets tailored to unique project needs.
From 3D modeling, Texturing, to animation and in-engine implementation, I cover a comprehensive range of technical areas to bring new life to your game.
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STP SWIMMING
A swimming solution designed for STP in Unity
The asset contains 'water integrations' packages that adapt to more complex systems.
These packages are not required.
Crest Water URP
Unity Water HDRP
Other water assets may also be used without the need for any packages - this requires some factors to be considered:
Any 'ocean, sea or lake' that uses a quad, plane, or any 2D mesh can be assigned as an ocean.
You can set the y level of the ocean manually (for most control), or you can also mark the ocean transform with the 'ocean finder' component, this will get the y level dynamically. As a third option you can use a trigger collider for the areas of the ocean you would like to be valid
(if you need multiple ocean colliders - use the water volume component, you will not need an ocean finder in this case)
- the top of the trigger collider will be used as the y level, any ocean colliders should share the same y max.
Custom Implementations
A custom set of complex firearms animated and implemented in 40 days.
This is not a purchasable asset.
Here is a brief description of the content shown in the video.
New Content :
(FTG)
Ammo Swapping with UI
Attachable Lights with durability
Inventory quick refill
Barrel Swapping with modifiers
First Person Scope Shader
Scope Zoom
Suppressor audio and VFX
Tracers, Flame Shotgun Shells, Slugs, Explosive Arrows & AP rounds.
Vintage Ammo boxes
Single bullet management for visual on reload.
Merged audio
Prefabs
Materials
Item configurations
New Projectiles & Casings for new Ammo & logic for swapping
New Weapons:
(Rig, Animate & Implement)
357 Sector Revolver,
C1911 Pistol,
Eder 22 Pistol,
M9 Pistol,
P350 Pistol,
KM4 SMG,
CX8 SMG,
R90 SMG,
M16 Rifle,
MK18 Rifle,
CV47 Rifle,
Hunter85 Sniper Rifle,
590A1 Pump Action shotgun,
DT22 Double Barrel Shotgun,
FBS Pump Action Shotgun
M4 Semi Automatic Shotgun
Updated/Remastered Weapons :
(HQFPS)
Double Barrel,
AK,
Crossbow,
F1 Rifle,
Flare Gun,
Hunting Rifle,
M1A Rifle,
M1911 Pistol,
MP5,
357 Six Shooter,
R870 Pump Action,
FireAxe,
Flashlight,
HQFPS Ammo
(STP)
Marlin336,
Wooden Bow
Updated/Remastered Content :
(HQFPS)
Animation Cleanup
New Projectiles & Casings for Ammo
New Muzzle Effects
Merged Audio
Added Attachments
New Prefabs
My Projects
This project was created to learn and develop my 3D skillset. Using various assets & implementations.
This is not a purchasable asset.
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